
ĭevelopment on the game ended in 2018 with several promised features from the Kickstarter left unimplemented., even though the game Kickstarter surpassed the original goal. On June 3, 2015, the game was released on Steam Early Access. Tom Cannon credits Maxis' Sim games and Dwarf Fortress as inspiration for the city-building mechanics, while the class system was inspired by Final Fantasy Tactics and Tactics Ogre: Let Us Cling Together.

After the success of the Kickstarter, the development team was expanded with friends of the brothers after pitching the idea to them. Described as a "passion project" by Tom Cannon, the brothers spent two years making a prototype before creating a Kickstarter campaign to fund the creation in 2013. Stonehearth was developed by Radiant Entertainment, a company founded by Tom and Tony Cannon, co-founders of the fighting game eSports event Evolution Championship Series. Players are tasked with caring for their hearthlings including, feeding, sheltering, and defending them from the dangers like orcs and skeletons. Stonehearth features a procedurally-generated world where players manage a colony of people called "Hearthlings". It goes back to that original pen and paper RPG experience, where “the game” is a collaboration between the core ruleset and the stories crafted by the gamemaster.This section needs expansion. You can also share the design with other players so they can enjoy it too, or bring their authored content into your game.Īs a modder you’ll be able to do basically anything that we as developers can do: introduce new items and monsters, write new scripted adventures, influence the AI, you name it. Want to see a new kind of sword in the game? You can model it, define its stats, and then craft it in game.
PRAISE STONEHEARTH MODS MODS
We LOVE mods and want to make it as easy as possible to author and share mods. Our goal is to have a job tree that's both very wide and very deep, so there will be plenty of different kinds of things to do in the game, but also a lot of depth to explore if you want to concentrate on any one area. The Mason can craft blocks, statues, and tools from stone, but to do it he'll need a mallet and chisel crafted by the carpenter. Usually, to assign someone a new job you'll also need to craft a tool for them.
PRAISE STONEHEARTH MODS UPGRADE
Some jobs, when they meet certain prerequisites, can upgrade to entirely new jobs with new capabilities. As your hearthlings work at a job they will gain experience and levels. Each job has a specific role like hauling materials, building, crafting, and fighting. A job is like a class in a role playing game. Level Up Your SettlersĪll the settlers in your towns have jobs. Do you want to build a great conquering empire? A vibrant trade city? A spiritual monastery? We really want you to feel like this is your settlement, and give you the tools that make it look and operate exactly as you wish. You have the flexibility to choose your own path in this game. Once you've achieved a foothold in the world, it's up to you to write the destiny for your people. When you're just starting out, you'll need to juggle tasks like obtaining a sustainable food supply, building shelter, and defending your fledgling settlement from raiders and other threats. The heart of the game is city building and management. It’s designed to be moddable at every level, from your city to the people and creatures inhabiting the world, and will ship with the tools and documentation for you to add your own customizations to the game, and share them with friends. Starting from procedurally generated terrain with dynamic AI encounters, Stonehearth combines community management and combat with infinite building possibilities.

You’ll need to establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step. Help a small group of settlers build a home for themselves in a forgotten land.

PRAISE STONEHEARTH MODS FULL
In Stonehearth, you pioneer a living world full of warmth, heroism, and mystery.
