

Gris is a platformer about the stages of grief that highlights the indelible impact of our most sacred relationships. Kentucky Route Zero is at its core, about rediscovery, of adventure-game mechanics and modernist aesthetics, of a more spiritual outlook on the physical world. Dropsy is, on the surface, a silly point-and-click adventure game about a creepy but misunderstood clown, dig deeper and you’ll see this a game that challenges players to love everyone, even their enemies. Journey's understated yet deep mythology, lack of guidance and mysterious ways it brings players together will have players thinking about the course of their own lives. These are games that provide us with the opportunity to consider what a truly 'spiritual' life looks like by encouraging us to have empathy for the suffering, love for our neighbours and our enemies, and an imagination vivid enough to contemplate a better world." "Our list is not 'Christian' games, but rather a list of games that pose important spiritual questions to those who play them. "What if video games have more to offer than just an exciting diversion into a digital battlefield, fantasy war, or alien invasion? While these types of games are certainly the loudest and most financially successful, there are a growing number of games asking important questions about life, the human condition, and even God." LTN exists to be the love of Jesus to nerds and nerd culture, you can read more about them on their website. It starts with 12 with a challenge us to be a good neighbour, and follows with others added over time. But it's also important to leave them satisfied, and there could have been a little more meat on this particular bone.In this list, provided by the LTN (Love Thy Nerd) editors, we bring together video games that have the potential to offer more than entertainment. They say to always leave the audience wanting more, and Pikuniku succeeds in this.

And while we get to use Piku's kicking power in some fun ways, including swinging from little footholds and breaking stuff to reveal surprises - it feels like it, too, could have been further exploited. The developers could have done more with the hat mechanic, for example, giving Piku additional abilities by donning even more hats - sort like in Super Mario Odyssey.
#PIKUNIKU DEMO FULL#
It's nice to see a winning idea taken to its full potential, but that doesn't quite happen here. Which makes it a little sad that it's over almost as soon as it begins. It's hard to imagine anyone playing this game without having at least an occasional grin. Add in some simple but enjoyable puzzles, along with overarching themes of social acceptance and environmental stewardship, and you have an unusually upbeat and pleasant game that turns its dogged inoffensiveness into an unexpectedly appealing asset. It's also got a strange cast of side personalities, who look like Uglydoll rejects and often react to Piku's kicks, prods, and actions with giggle-inducing responses. Pikuniku quickly captures your attention with its odd looking, spindly-legged hero, then slowly sinks its hooks in with weirdly satisfying kicking mechanics (it's worth it to try kicking everything, from rocks to characters).

Quirky design and surprisingly funny moments create an appealing, welcoming vibe that's hard to ignore. There are also a couple of multiplayer options outside the main story that allow pairs of players to work together or compete with one another in races, as well as quick games of baskick. Players wander around the world looking for things to do and people to help, with activities taking the form of puzzles and creative tasks, such as drawing a picture of a face using a pencil hat and putting it on a scarecrow to get rid of some pesky birds. It soon becomes apparent that this corporation is the real antagonist of the story, and Piku is the only one standing in its way. It uses a big grey ship to harvest corn while dropping money to distract and appease anyone who might object. As people get to know Piku, players are introduced to a company intent on getting rich off the locals' land. But they soon come to appreciate that he's a good guy who just wants to help and participate however he can, whether that means practicing baskick (a soccer/basketball mashup) or playing hide and seek. He begins the game waking up in a cave, then ventures out into a colorful world in which people are initially afraid of him. PIKUNIKU is a side-scrolling puzzle adventure focused on a hero named Piku, a little red ball with expressive eyes and stretchy, kicky legs.
